Need for Speed (2014) [Blu-ray]
Action | Crime | Drama | Thriller
Buckle up with Tobey Marshall (Aaron Paul, Breaking Bad) as he sets out on a mission of revenge against wealthy and arrogant Dino Brewster (Dominic Cooper), who framed him for a crime he didn't commit. Tobey pushes his limits to the max in a high-octane
race across America, hitting the road with the world's most exotic supercars - delivering real speed, real danger and real action. Adapted from the top-selling video game franchise - and complete with never-before-seen bonus features - Need For Speed is
the ultimate thrill ride.
Storyline: Framed by an ex-partner for a murder he did not commit, Tobey Marshall, a financially struggling custom-car builder and street-racer, spends two years in jail thinking about one moment. Fresh out of prison he
reacquires the fastest car his workshop ever built and sold, and seeks to enter a secretive and extremely high-stakes race known as The DeLeon. His purpose; redemption, recognition from the world of racing and to solve his problems. Yet all this fades in
comparison to his driving reason. Revenge. Above all, revenge. This is a story about love, redemption, revenge and motor oil all swirled together, but above all; It's a story about fast, fast cars. Written by Chase Game Reviews
Reviewer's Note: Reviewed by Kenneth Brown, August 5, 2014 -- Need for Speed is a mess of a movie. Let's lay that out there from the start. It's not just angling to kick off the next Fast and the Furious franchise,
it's bound and determined to snatch up every genre cliché in reach, toss it at the screen and let the audience sort it out. Now I'll be the first to admit there's a fair bit of fun to be had here, so long as you're willing to pop some popcorn, switch off
the ol' brainbox and make a night of the Big Dumb Fun writer George Gatins and director Scott Waugh commit to the page and screen. But that would require ignoring a solid 50% of the flick and, sorry kids, that's not my job. (CinemaSins is going to have a
helluva time fitting all the problems, mistakes, missteps, plot holes and logic-defying story developments into one video.) The other 50%, though, is where those who'll enjoy Need for Speed will watch as all the film's flaws bleed away in a blur
and the road ahead -- a road of truly impressive driving and racing sequences, realized almost entirely through practical effects -- becomes crystal clear. Oh, and it helps a bit if you pretend Tobey Marshall is Jesse Pinkman.
After fleeing a life of crime in Albuquerque, New Mexico with the help of lawyer Saul Goodman (Bob Odenkirk), reformed meth cook Jesse Pinkman (Aaron Paul) turns a new leaf, discovers a talent for racing and purchases a specialty car garage in New York.
There, living under the name Tobey Marshall, he puts together a tight-knit crew -- his ex-girlfriend's naïve little brother Pete Coleman (Harrison Gilbertson), fast-talking aerial navigator Benny (Scott Mescudi), gearhead Joe Peck (Ramón Rodríguez) and
feisty mechanic Finn (Rami Malek) -- and develops a fierce rivalry with Dino Brewster (Dominic Cooper), a hotshot businessman willing to stab anyone's back for a buck. Soon, though, with his garage under financial strain, Tobey is left with little choice
but to work for Brewster again, this time completing work on a rare Ford Shelby Mustang.
The car eventually sells for millions, but ego and greed land Marshall in a race that ends in the tragic death of a dear friend. Imprisoned for manslaughter (his false identity intact, thanks to the thoroughness of Goodman's criminal contacts), Tobey
emerges from lockup two years later, itching to exact revenge against the real murderer: Brewster. To pull off his vendetta, he concocts an elaborate plan involving his old crew, an illegal race organized by elusive ex- street-racer Monarch (Michael
Keaton), and the same Shelby Mustang that got him into the mess with Brewster to begin with. There's just one catch. Okay, two. Maybe three. One: he has 48 hours to drive the Shelby from New York to California. Two: he has to contend with a bounty issued
by Dino. And three: he has a passenger, Julia (Imogen Poots), the British car dealer responsible for keeping a close eye on the car. Cue cross-country chaos; the race before The Race.
Need for Speed is actually one of the more faithful film adaptations of a videogame series to date, with elements culled from several installments in the franchise, including Hot Pursuit, Underground, Shift, The Run,
Rivals, Most Wanted, and all the various sequels entailed. Sure, the resulting storyline is convoluted and contrived (to say the least), but it's with some measure of effortlessness and ease that Waugh's racer drifts from one videogame to
the next. Fans of the series will have a basket of chocolaty easter eggs to feast on, and will probably come away more satisfied for it.
That can only be a good thing, right? Right? Not quite. I game, and I've played more than my fair share of Need for Speeds, but the jump from console to feature film is a big one, and Waugh's hill-hopper doesn't even come close to clearing
the chasm.
The police are dim-witted, near-faceless obstacles with as much personality as the dashboard on an '85 Tempo. (God bless its soul.) The only exception to the rule is played by name-that-character-actor Nick Chinlund; a great addition... for all of three
minutes. Then there's the nonchalance of the street racers who come close to killing -- and I gotta believe in some cases killing -- the poor drivers and officers whose minivans and police cruisers get in their way. Tobey turns back, distraught,
for a friend whose car, engulfed in flames, is flipping end over end; he has a crisis of conscience over it. But Joe Cop? Highway-Travelin' Betty? Commuter Phil? Vacation-Bound Nora and her noisy kids? Nah. They'll be okay. The airbags deployed.
The worst of it? The silliness that is the film's ending. Mild spoiler: our hero is part of a road trip and illegal race that a) violates his probation thirty-six times over, b) leaves millions of dollars of damage and dozens of battered, bruised
and seriously injured (if not dead) citizens and police in his wake, and c) commits crimes in at least thirteen states on his trek across the country. His prison sentence? Six months. Six months. Yep, it's that sorta videogame. Ahem, movie.
Paul is the strongest actor on screen (no surprise there) and brings with him a seriousness that elevates the dramatic stakes. It's the chipper, quip-slingin' comic relief that is his road crew -- at times a carbon copy of Diesel and Walker's F&F
crew -- that grates on the nerves after a while. The impulse is noble. Keep it light, keep it quick. But the execution is forced. Need for Speed frequently feels like a six-flick pileup, and the transitions between each is about as rocky and
bumpy as Julia's off-road desert excursion. Which brings us to the film's hurriedly manufactured love interest. To her credit, Poots brings a good deal of fun and playfulness to the Shelby cockpit, and if it were only her and Paul on the road, it might
have worked out smashingly. It's the mechanics of juggling a budding romance (while pining for an ex), dealing with a revolving door of baddies, and keeping so many players in the mix that fails Waugh, especially when all those players collide via
cookie-cutter encounters and paper-thin character beats. It's a shame too. The actors are clearly giving it their all and seem to be having a great time doing so. It's pretty infectious at times honestly. (Eccentric Keaton is always a treat.) I'd even
call it a well-cast film, minus Cooper, who's all over the place, under-delivering one minute, over-acting the next.
It's the cars that save Need for Speed from its script. Waugh's insistence on using practical effects over CG wizardry grounds the film in a metal-on-metal thunderdome of clashing steel, screaming engines and screeching breaks that borders on
heartstopping. The film rarely, if ever, resembles a videogame cutscene; something that can't always be said of the Fast and the Furious saga. The eye can always tell the difference and Waugh -- a former stuntman, born to a famous Hollywood
stuntman and surrounded by a lifelong inner-circle of stunt drivers -- knows that difference well enough to avoid it. The sad thing is if you trimmed the fat, streamlined the story, cut a few characters, accelerated the first act and tweaked the dialogue,
the races would really shine. As is, they tend to get buried in the film's struggles. Waugh is a craftsman when it comes to action, stunts, exotic cars, racing... the nines of his niche. It's obvious he's talented. What he needs is a co-director; a
partner whose talents lie in refining scripts, characters and narrative cohesion. If his visuals and practical know-how were combined with a skilled, like-minded storyteller, Waugh's films would be on a whole other level. Instead, we have Need for
Speed: a risky rental plagued with fundamental issues that just so happens to feature a string of amazing car sequences.
Yeah, yeah. The Jesse Pinkman thing doesn't really hold water. I had to try something. I found myself liking Need for Speed even though I knew it wasn't a good film. Or more precisely, I found myself liking the people on screen and behind the
camera. There's a passion, joy and prowess coursing through the practical stunts and race sequences that almost, almost brings Need to Speed roaring to life. But it's not enough. Without a solid script or a sharper story it has trouble
crossing the finish line. It's Fast and the Furious Lite, and couldn't keep up with Vin Diesel and his crew if it wanted to. The same can't be said of Disney's Blu-ray release. A top tier stunner, it offers a terrific eye-popping, neighbor- waking
AV presentation, as well as a decidedly decent collection of extras. I'd still recommend renting before buying, but if all you care about it is the next great demo disc, be sure to give this one a spin.
[CSW] -2.7- It's a movie based on a video game, so I had low expectations. The cars were amazing and the action was (mostly) realistic, yet after it was over I still somehow felt empty. Maybe it was too just long (over 2 hours), or maybe it was just a
little bit too much outside of reality such that although I didn't suspend my disbelief I must have been close to suspending it many times. Or maybe it was that this movie never really develops a plot. In any case it only good for a rainy afternoon
popcorn flick when you don't have anything better to do. It is not bad but not good either and a week later you will have a hard time remembering it.
[V5.0-A5.0] MPEG-4 AVC - D-Box 10/10.
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